poniedziałek, 15 maja 2017

Interview with Tom Taylorson



This time in English ;)
My short interview with amazing voice actor - Tom Taylorson!
Hope U like it!



How did you first get started in voice acting? Do you like it?

I love it. I got started by simply auditioning. I had an agent, now long gone, throw me at something and I booked it. Funnily enough - it was for a video game. Over time, while I worked at "face acting" (on camera, lots of stage work) I slowly found more and more "yes" coming from voice acting. I then started doing that, and teaching it, exclusively a while ago. Never looked back.

How did you react when they offered you to dub Scott?

Mostly disbelief. I went back to the auditions I'd sent out (I auditioned for a bunch of roles at once for it) and realized that everyone in the other auditions was talking to the guy they were asking me to play; so I knew he was the player character. That disbelief continued for some time. I'm mostly cool with it now.

Was "relationship culmination" scenes in Andromeda difficult to dub?

The "relationship culmination" scenes weren't particularly difficult. Honestly, because you're matching time for what animators and performance capture people have done, it's very technical. You're making sounds and what not to time and motion and it takes most of the awkwardness out of it. Most of it. It's still funny at times. Hope it doesn't sound funny! :)

What do you think about Scott Ryder?

I like the character, obviously. It was fun to play young and kind of naive when I'm such an old man so often. :) It's also fun to kind of replay through younger self times, awkward relationships and other exploratory phases. And then at the same time, you get to do a little space marine here and there too. Scott has a lot of moments of some of my favorite characters from other science fiction properties (like Star Wars or Firefly) and it was fun to get to do a take on those ideas.

How it is to work for Bioware?
Best thing ever. I feel like "get" how they work and what they're looking for from characters and/or the acting of those characters. It made the work come simply. Not necessarily easily, but simply. And with a great sense of fun. Just had a blast working with the team there.

What would you like to tell to your fans?

Thank you for fan-ing! I've been at this voice acting thing a while now and to come out of "nowhwere" and suddenly have people expressing that they enjoy the game and/or my work in it - it's wonderful. And I want to thank them all for that. The Mass Effect community has been very kind. They're good people. But most of all - thank you for playing!


Brak komentarzy:

Prześlij komentarz